1701 A. D.: Gold Edition

July 30, 2013 - Comment

1701 A.D. Gold Edition pairs the award winning and critically acclaimed empire building/strategy title 1701 A.D. with the globally successful expansion pack 1701 A.D. The Sunken Dragon. Already featuring nearly limitless replay ability, 1701 A.D. Gold Edition expands the 1701 universe even further. The Sunken Dragon add on pack introduces a 30hour, story driven campaign

1701 A.D. Gold Edition pairs the award winning and critically acclaimed empire building/strategy title 1701 A.D. with the globally successful expansion pack 1701 A.D. The Sunken Dragon. Already featuring nearly limitless replay ability, 1701 A.D. Gold Edition expands the 1701 universe even further. The Sunken Dragon add on pack introduces a 30hour, story driven campaign mode and a world editor that lets gamers create and share brand new maps for single player or online play. In addition, 1701 A.D. fans will find new, fully developed computer A.I. profiles, new buildings, additional sub quests and a devastating new natural disaster.

Product Features

  • Explore a massive, living 3D world and encounter a host of lively characters, each with unique personalities
  • New story driven, single player campaign introduces 30 new hours of game play over 11 vast missions
  • New world editor gives players unprecedented freedom to create and share maps for online or offline play
  • Discover new buildings, decorative elements, quests and an Earth shattering new natural catastrophe
  • Practice sabotage, espionage, and demagoguery to give you the advantage over other parties

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Comments

Chris M. Cone says:

Different but Interesting. First off, it plays like Age of Empires, as far as the town building goes. Only it is much more intricate. As you Progress, and your cities advance, you are required to gather more and more DIFFERENT types of resources, and refine the resources in various ways. It becomes a real effort to balance your people’s needs, lest they revolt, but to simply build a massive harvesting infrastructure will strap your cash due to upkeep costs. Further, no matter where you begin, you will not have the resources all nearby for you to simply wall around and build. You will have to search and build on various islands to properly supply your evolving economy. Setting up distribution routes, setting their pace properly (to not overflow your warehouses) is time consuming and one of the focal points of the game, and it actually is alot more fun than it sounds. Again the key is balance.However, Age of Empires type warfare is definitely not in this game. The focus stays on economics, not…

Matthew Cooper says:

The Best of Its Kind I am so glad that the Germans are in love with this type of game, otherwise we in the US would be totally deprived of some of the most engrossing, rewarding, and FUN gameplay I have ever experienced. I have not stayed up until 5 am playing a game in 8 years, and indeed I was wondering if I was even the type of gamer who could get into a game that much anymore. I was wrong. For a person like me, who’s not interested in the combat aspect of most strategy games, and who is much more interested in turtling a base to their exact preference, this game is a boon.

Laura says:

Fun game I’ve enjoyed learning this game. Its not simple that I get bored but not so hard I can’t play it to relax. I like that each island has its own strengths and weaknesses and items it can’t produce which forces you to colonize other islands. I like the diplomacy and the items you can research in the school. It reminds me a little Masters of Orion II which I also love, so maybe I’m biased. I do have one complaint that I can’t seem to get the trade function to work. I’m either misinterpreting the instructions or I’m just plain wrong, but manually sending my ships around is very annoying. The graphics are good for a strategy type game, and I enjoy the different characters of the other computer players. I’ve played for two days straight.

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